
HOW THE CORK MEISTER™ IS CHOSEN
Before gameplay begins, Corkers™ must determine the starting Cork Meister.
NEW CORKERS™
If most Corkers™ do not know the rules, the starting Cork Meister™ may be the Corker most familiar with the game.
That Cork Meister™ explains gameplay, punishments, and house rules.
Once Corkers™ understand the game, a Cork Off™ may be held to determine the next Cork Meister™.
THE CORK OFF™
Corkers™ compete head-to-head attempting to land the cork upright.
The first Corker to successfully land the cork upright must immediately yell: “CORKED IT™!”
Failure to yell “CORKED IT™!” may invalidate the cork or result in punishment.
The winner advances.
The losing Corker receives punishment and ALL Corkers yell: “CORK YOU™!”
In a four-Corker game, the two winners face each other in the Final Cork Off™.
The winner of the Final Cork Off™ becomes the Cork Meister™.
The final losing Corker receives punishment and ALL Corkers yell: “CORK YOU™!”
OFFICIAL ROUND START SEQUENCE
Cork Meister™: “CORKERS™ READY?”
Corkers™: “READY!”
Cork Meister™: “CORKS UP™!”
Cork Meister™: “LET’S CORK™!”
THE ROUND MARK™
The Cork Meister™ rolls the die at the start of each turn.
The number rolled becomes the active Round Mark™.
The active Corker must beat the Round Mark™ before running out of allowed attempts.
- Single Cork™ Play
- Double Cork™ Play
- Speed Corking™
