HOW THE CORK MEISTER™ IS CHOSEN

Before gameplay begins, Corkers™ must determine the starting Cork Meister.

NEW CORKERS™

If most Corkers™ do not know the rules, the starting Cork Meister™ may be the Corker most familiar with the game.

That Cork Meister™ explains gameplay, punishments, and house rules.

Once Corkers™ understand the game, a Cork Off™ may be held to determine the next Cork Meister™.

THE CORK OFF

Corkers™ compete head-to-head attempting to land the cork upright.

The first Corker to successfully land the cork upright must immediately yell: “CORKED IT™!”

Failure to yell “CORKED IT™!” may invalidate the cork or result in punishment.

The winner advances.

The losing Corker receives punishment and ALL Corkers yell: “CORK YOU™!”

In a four-Corker game, the two winners face each other in the Final Cork Off™.

The winner of the Final Cork Off™ becomes the Cork Meister™.

The final losing Corker receives punishment and ALL Corkers yell: “CORK YOU™!”

OFFICIAL ROUND START SEQUENCE

Cork Meister™: “CORKERS™ READY?”

Corkers™: “READY!”

Cork Meister™: “CORKS UP™!”

Cork Meister™: “LET’S CORK™!”

THE ROUND MARK

The Cork Meister™ rolls the die at the start of each turn.

The number rolled becomes the active Round Mark™.

The active Corker must beat the Round Mark™ before running out of allowed attempts.

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