SINGLE CORK MODE

The Cork Meister rolls the die.

The active Corker attempts to beat the Round Mark.

If successful, determine direction by cork color and pass the cork.

If unsuccessful, the Corker receives punishment and continues attempting the same Round Mark unless Push Your Mark applies.

SUCCESS

Corkers must immediately yell: “CORKED IT!” after successfully landing the cork upright.

GREEN side up passes LEFT (clockwise).

RED side up passes RIGHT (counterclockwise).

PUSH YOUR MARK RULE

A Corker may only Push Their Mark when the active Round Mark is 1, 2, or 3.

Round Marks of 4, 5, and 6 may NOT be pushed.

Only the Cork Meister rolls the die.

If Push Your Mark is used, the Cork Meister rerolls the die and establishes a new Round Mark.

THREE STRIKES RULE

If a Corker fails three consecutive turns, they receive DOUBLE punishment.

The cork must immediately be passed.

The Cork Meister rolls a new Round Mark for the next Corker.

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